ID of this content.
Define image assets for instance.
Returns itself for the method chaining.
Define json assets for instance.
Returns itself for the method chaining.
Define sound assets for instance.
Returns itself for the method chaining.
Define spritesheet assets for instance.
Returns itself for the method chaining.
Define assets for instance.
Returns itself for the method chaining.
Define valriables for instance.
Returns itself for the method chaining.
Build content.
Emit event with specifying a context.
Event type to emit.
Context to execute the callback.
Argument(s) in callback.
Emit all events with specifying a context.
Context to execute the callback.
Argument(s) in callback.
Remove events grouped event type.
Optionaltype: stringEvent type to remove. If it is empty, removes all events.
Emit event.
Event type to emit.
Argument(s) in callback.
Emit all events.
Argument(s) in callback.
Unregister event.
Event type.
Registered callback.
Register event.
Event type.
Callback when the event fires.
Register one-time event.
Event type.
Callback when the event fires.
Preloads class assets.
Preloads instance assets.
Prepare content.
StaticcreateCreate a cloned content class.
Content name.
Cloned content class.
StaticdefineDefine image assets for class.
StaticdefineDefine json assets for class.
StaticdefineDefine libraries that is material of the content.
In the constructor named root, Application passes a reference to ContentDeliver as an argument.
By giving this argument to the child further, you will be able to access the data freely from anywhere.
Library data.
StaticdefineDefine sound assets for class.
StaticdefineDefine spritesheet assets for class.
StaticdefineDefine assets for class.
StaticgetStaticregisterRegister manifest class.
StaticremoveRemove cloned content.
{string}
Staticset
EVENT_LOADER_ASSET_LOADED fired when any of the assets are loaded.