ID of this content.
Define image assets for instance.
Returns itself for the method chaining.
Define json assets for instance.
Returns itself for the method chaining.
Define sound assets for instance.
Returns itself for the method chaining.
Define spritesheet assets for instance.
Returns itself for the method chaining.
Define assets for instance.
Returns itself for the method chaining.
Define valriables for instance.
Returns itself for the method chaining.
Build content.
Emit event with specifying a context.
Event type to emit.
Context to execute the callback.
Argument(s) in callback.
Emit all events with specifying a context.
Context to execute the callback.
Argument(s) in callback.
Remove events grouped event type.
Optional
type: stringEvent type to remove. If it is empty, removes all events.
Emit event.
Event type to emit.
Argument(s) in callback.
Emit all events.
Argument(s) in callback.
Unregister event.
Event type.
Registered callback.
Register event.
Event type.
Callback when the event fires.
Register one-time event.
Event type.
Callback when the event fires.
Preloads class assets.
Preloads instance assets.
Prepare content.
Static
createCreate a cloned content class.
Content name.
Cloned content class.
Static
defineDefine image assets for class.
Static
defineDefine json assets for class.
Static
defineDefine libraries that is material of the content.
In the constructor named root, Application passes a reference to ContentDeliver as an argument.
By giving this argument to the child further, you will be able to access the data freely from anywhere.
Library data.
Static
defineDefine sound assets for class.
Static
defineDefine spritesheet assets for class.
Static
defineDefine assets for class.
Static
getStatic
registerRegister manifest class.
Static
removeRemove cloned content.
{string}
Static
set
EVENT_LOADER_ASSET_LOADED fired when any of the assets are loaded.