The starting point.
The ending point.
Extends or clips the segment so that it's ends lie on the boundary of the AABB.
AABB to extend/clip the segement.
See Extend, this works on the ending point.
AABB to extend/clip the ending point.
See Extend, this works on the starting point.
AABB to extend/clip the starting point.
Ray cast against this segment with another segment.
returns the hit fraction. You can use this to compute the contact point * p = (1 - lambda) * segment.p1 + lambda * segment.p2 * @normal Normal at the contact point. If there is no intersection, the normal is not set.
Defines the begining and end point of the ray cast.
a number typically in the range [0,1].
True if there is an intersection, otherwise false.
Generated using TypeDoc
A line in space between two given vertices.